Course curriculum

  • 1

    Welcome!

    • Welcome to 'Understanding the design cycle for primary D&T'

    • Where are you in your learning at the moment?

  • 2

    What is Design and Technology?

    • What is the key purpose of design and technology?

    • No 'one-size-fits-all' approach

    • Frustrations and 'mistakes' in D&T teaching

    • Different design decisions

  • 3

    Understanding the process of designing

    • What is Design?

    • Dangers of design fixation

    • Linear design approaches

  • 4

    How designers do it

    • What is meant by an 'iterative approach' and why is it important?

    • Case studies

    • The answer isn't in the ceiling

  • 5

    What do I teach and when?

    • Requirements of the National Curriculum

    • 'Sounds like a chaotic lesson?!'

    • IEA's, FT's, DMEA's

  • 6

    Aspects of iterative design

    • Your design cycle

    • Investigate

    • Ideas

    • Create

    • Evaluate

  • 7

    Putting it into practice

    • Projects on a Page

    • Different starting points

    • Structuring a unit

  • 8

    Summary

    • Next Steps

    • Where is your learning now?